Bossing
Eden's boss lineup by level, how the damage rules change boss fights, cooldowns and how to prepare.
Bosses are where the best gear, rings and bragging rights come from. On Eden they work like GMS, with one twist.
The Eden twist#
Everyone has the Gauntlet Hero buff (+100% Final Damage), and monsters have x2 HP. Bosses also ignore 30% of every hit. Boss fights take longer than normal monsters. Plan for real fights, not one-shots.
The lineup#
Levels are the boss levels from Eden's data. Bring a character around that level or higher.
| Boss | Level | |
|---|---|---|
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Zakum | 110 |
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Hilla | 110 |
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Papulatus | 125 – 190 |
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Von Leon | 129 |
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Vellum (Root Abyss) | 130 |
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Arkarium | 130 – 170 |
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Horntail | 160 |
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Pink Bean | 180 |
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Chaos Zakum | 180 |
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Magnus | 110 – 190 |
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Cygnus | 140 – 190 |
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Lotus | 210 |
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Damien | 210 |
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Lucid | 230 |
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Will | 250 |
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Verus Hilla | 250 |
Search any boss in the Library to see its HP on Eden and its drop table.
Before you go#
- Potions. Stock up. Fights are longer than you're used to.
- Buffs. Use your class buffs and any consumables you have.
- Party. Most bosses are much easier with friends.
- Cooldowns. Type
@bossto see which bosses you've already cleared and when you can go again.
Loot#
Boss drop tables use the x2 drop rate too. Pick up quickly after the fight, because some reward chests, like Root Abyss's, disappear after a short time.
Eden's bosses are scripted by hand. If one misbehaves (won't spawn, won't die, or drops nothing), tell us on Discord with the boss name and what happened. Boss fixes get top priority.
Something wrong or missing? Tell us on Discord.















